Gallery of Grimwulf

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Grimwulf's art

The pictures presented here are exercises in the graphic arts. They began with my being dissatisfied with how I was drawing women with muscles. So, I searched the web for a site with lots of pictures of women with muscles so I could practice drawing. I found Valkyrie's site, and she said she had no problem with my using the pictures here as models. SO, I started drawing. Initially, I had a plan to do some comic strip style things with narrative and storyline, but that did not come too easily, so I just started working to see what I could come up with. These pictures are the results. Some of them can be strung together to show sequences of action. Others just stand alone. Nothing is so bad that I felt ashamed of it, or it wouldn't be here.

I draw a comic strip weekly at my website at HTTP://www.evansville.net/~grimwulf since I spent a lot of time drawing ladies with muscles, some of those drawings have made their way into my comic strip, as Zenda the Woadworthy Amazon, at a convention called ValkyrCon, dedicated to the history and tradition of women warriors. The comic strip can by accessed by clicking on the icon at the top of the page with the picture of the redhead, the name Wendy Webb is the name of the comic and primary character.

I will also draw a picture of you, for ten dollars, from a digital photo of you, in different backgrounds, science fiction, fantasy, etc. I need the money. The fancier you want it, the more it will cost.

I will probably be adding to this gallery, and a comic strip type series of pictures with narrative and story line is a distinct possibility. Sometime in the future.

In addition, I do doom2 wad files, and may do others. I did the Petra Verkaik Tribute wad which is available on this site, or will be soon.

Who am I? I am a retired staff sergeant from the US Army. I have taken up graphicarts/playing with my computer as a hobby. It's cheaper than watching movies. I am not into female domination, and don't enjoy the idea of being physically dominated by anyone, male or female. I am more a meatloaf and potatoes kind of guy who thinks a woman's place is in the home, and a man's place is in front of the tv set drinking cold beer.

It's possible that you don't like that. Obviously, I don't care. Before you start trying to tell me how WRONG I am, remember. I haven't said a word about your lifestyle choice, so, it's you who are playing the role of selfrighteous judgemental moralizing hypocrite in this conversation, meddling in other peoples lives and forcing your attitudes and beliefs on them. In other words, butt out of my life, it's not your business. I don't tell you how to live yours, and you DON'T tell me how to live mine. End of discussion.

So, how do I feel about women with muscles. Well, I like most women, otherwise I wouldn't draw them. A healthy athletic human body is attractive, humans are hardwired by instinct that way. Obviously, since I did the Petra Verkaik wad file, I appreciate the softer parts of a woman's body as well.

I hope you like the pictures. :-)

Grimwulf's Doom WAD files

If you have DOOM 2, and know what a WAD is, then you probably also know how to unzip a file, so I'm making this Petra Verkaik Tribute Wad available in ZIP format only. If the above is gibberish to you, don't download the game.

There's also another game available called "sleaze".

And finally, Grimwulf has done the first level of a Doom game that is a tribute to Nicole Bass, you can find it in the Nicole Bass Gallery.

Title                   : Petra Verkaik Tribute Wad
Filename                : Petravkk.wad
Author                  : Stephen Huff
Email Address           : grimwulf@evansville.net
Misc. Author Info       : N/A

Description             : Petra Verkaik was the November 1989 playmate.  Her website is http://www.pinupgirl.com/.  
She makes the list of most asked questions about playmates as the answer to 'Which playmate was saved in an 
automobile accident by her breasts?'  This wad is a second exercise in the graphic arts using pretty girls 
downloaded off the net.  It's primary function is to make impressive graphic scenarios.  Though, even the toughest 
doombie should have some difficulty making it through without getting killed once or twice.  It makes a nice demo of 
how an artist can use a game engine like doom2 to create a gallery in cyberspace for display of thumbnails of his own artwork. 

PLAYHINTS: For those of you who like to keep score, here are the final tallies on my playtesting the wad.  Playtest 
conditions were as follows.  Ultraviolence, and avoid using secret weapons caches, since players couldn't be counted 
on to find them all.  This proves that you can make it through on ultraviolence mode.  
Level 1 Ammo B (bullets) 60, S (shotgun shells) 36, R (rockets) 20.  Weapons pistol, shotgun, machine gun.  
Level 2 Ammo B 312 S 84 R 53 C (energy cells) 302, backpack, weapons 2-6.  Health 76% Armor 176% Kills 98% Items 66% secrets 0%.  
Level 3 Ammo B 372 S 100 R 71 C 228, Health 100 Armor 95  Kills 98% Items 37% secret 0.  
Level 4 Ammo B 400 S 50 R 100 C 520  Kils 102% Items 44% Health 106% Armor  111%.  
Level 5 Ammo B 6 S 71 R 20 C 157 Kills 99% Items 44% Secrets 0.  
Level 6 Ammo b 6 S 100 R 31 C 294 Health 200 Armor 200 Kills 100% Items 61%. 
Level 7 Ammo B 50 S 28 R 31 C 20 Health 100 Parmor 100 Kills 89% Items 85% Secrets 0%.  
Level 8 Ammo B 80 S 57 R 45 C 101 Health 60 Armor 0.  
Level 9 Ammo B 238 S 99 R 39 C 449 Kills 100% Items 59% Secrets 15%.  
Level 10 can also be completed on ultraviolence.  I forgot to write down my tally.  
Level 11 is a remake of level 30 fighting the big boss in hell, easier though, and you will find the layout interesting.  
This allowed me to use level 12 as a victory screen, with the changed sky texture as the new victory graphics.  Because 
the display of the pictures is of importance, several levels require you to find a key, throw a switch, find another switch, 
throw it, etc.  This causes floors to sink away revealing the graphics.  In other levels, crossing lines turns lights on, 
revealing the graphics, etc.  This may make the game occassionally puzzling to a player.

Story Line              : You were peacefully sleeping when you started dreaming of this beautiful babe.  She said, 
'I have had my scientists comb the known and unknown multiverse to find a warrior to fight the menace that is destroying 
my world.  You Sergeant of the Space Marines, have been drafted.  I need you to fight the demons that are despoiling my world.'  
You drift back into normal slumber, until you wake up to the familiar gutteral growling of the undead, and instinctively 
scrabble around for some kind of weapon.  Finding a service pistol on the ground near you.  You start fighting for your life.  
You can figure out if this is real or not later.


Additional Credits to   : id and gang.
                          
================================================================

* Play Information *

Game                    : DOOM II
Episode and Level #     : MAP01 thru 12  Map 12 is the victory screen and has no singleplayer exit.  This game ends there.  
                          It has a coop/deathmatch exit so deathmatch players can get their scores for level 12.
Single Player           : Yes
Cooperative 2-4 Player  : Yes (not tested-might not be suitable-cramped)
Deathmatch 2-4 Player   : Yes (not tested)
Difficulty Settings     : Yes all.
New Sounds              : No
New Graphics            : Yes
New Music               : no.
Demos Replaced          : no.

* Construction *

Base                    : New levels from scratch
Editor(s) used          : WadAuthor, WIntex, PSP
Known Bugs              : Possible crash on level 2 due to multiple planes overload
unlikely to occur during normal play.  Some minor graphic glitches on level 5.  Doesn't interfere with play. Graphics 
glitches in central area of level 9.  Does not interfere with play and will not crash game.  There is a small chance 
that you can crash the game on level 10 with too many visplanes.  It's not likely, but it can be done.  It will 
probably not occur during normal sightseeing or fighting.


* Copyright / Permissions *

The pictures are probably copyright someone, though I downloaded them from the web.  No infringement
of their copyright is intended by this use, only a compliment to Petra.  It is worth noting that the process of introducing 
graphics into doomspace calls for reducing their size and resolution to such a degree that the graphics in this wad are 
little more than thumbnails of the originals.  Wad maps are mine.

FTP sites: None

BBS numbers: My bbs is at 812-421-9556.  No one ever calls.  So I don't even look at it very often.


I was going to include some notes on what I believe, and why I wrote this.  Why bother?  This 
wad does not reflect my personal morals, attitudes, or sexual fantasies.  It is just an 
exercise in the graphic arts done with software and graphics readily available to use, and a 
compliment to  Ms. Verkaik.







================================================================
Title                   : Deathmatch Warriors in the Land of Giant Women
Filename                : Sleaze01.wad
Author                  : Stephen Huff
Email Address           : 
Misc. Author Info       : N/A

Description             : This wad is an exercise in the graphic arts using the doom2 game 
engine, the wintex texture editor and paint shop pro to manipulate and insert images into 
a doom2 wad.  Different techniques and display architecture is used.  This wad contains 
material of an adult nature and will probably be offensive to some.

Additional Credits to   : id and gang.
                          
================================================================

* Play Information *

Game                    : DOOM II
Episode and Level #     : MAP01 (Level 1 and 2)
Single Player           : Yes
Cooperative 2-4 Player  : Yes (not tested-might not be suitable-cramped)
Deathmatch 2-4 Player   : Yes (not tested very much)
Difficulty Settings     : Yes, no monsters on the lower levels, so you can just sightsee.
New Sounds              : No
New Graphics            : Yes
New Music               : no.
Demos Replaced          : All 3 one for each level.  Just long enough to die.  Hurt me Plenty 
                          level of difficulty.

* Construction *

Base                    : New level from scratch
Editor(s) used          : WadEd, WIntex, PSP
Known Bugs              : minor graphics glitch on level 2. 


* Copyright / Permissions *

Do whatever you want with it.

FTP sites: None

BBS numbers: My bbs is at 812-421-9556.  No one ever calls.  So I don't even 
look at it very often.


I was going to include some notes on what I believe, and why I wrote this.  Why bother?  
This wad does not reflect my personal morals, attitudes, or sexual fantasies.  It is just 
an exercise in the graphic arts done with software and graphics readily available to use.
================================================================
Title                   : Nicole Bass Wad Level 1
Filename                : nbass01.wad
Author                  : Stephen Huff
Email Address           : grimwulf@evansville.net
Misc. Author Info       : N/A

Description             : Finally, some easy duty.  You got stationed as the Space Marine 
Liason at a Space Force Bass.  The Space Force has contracted out with one of the spiffiest 
civilian Health Centers for its physical fitness facilities.  SO, you go to the Nicole Bass 
Human Potential Development Center for your morning workout.  You figure something is wrong 
when the growling grunts of undead greet you in the reception area instead of the friendly 
voice of the receptionist.  Shoot, it almost reminds you of space marine pt.  Only, sergeants 
in the Space Marines sound a lot meaner than undead.  After clearing the gym, you run the 
obstacle course in level two, of course, incoming demon fire makes it a little sweatier 
than normal.  You see some demons in the local hoh purification plant, and kill them in 
level three then make your way through a maze to get to level 4.  Level four is Nicole 
Bass Interplanetary headquarters.  Watch out for the vacuom zone. Level five is just some 
artwork I did for www.valkyrie.com put on display.  It's where I got the pics of Nicole 
Bass, they sponsor her at their site. 

Nicole Bass is the biggest tallest female bodybuilder around her website is 
https://www.thevalkyrie.com/bass/indexann.htm enter at your own risk.

Additional Credits to   : id and gang.
                          
================================================================

* Play Information *

Game                    : DOOM II
Episode and Level #     : MAP01 - map5
Single Player           : Yes
Cooperative 2-4 Player  : Yes 
Deathmatch 2-4 Player   : Yes (not tested)
Difficulty Settings     : Yes all.
New Sounds              : No
New Graphics            : Yes
New Music               : no.
Demos Replaced          : no.

* Construction *

Base                    : New level from scratch
Editor(s) used          : WadAuthor, WIntex, PSP
Known Bugs              : None.


* Copyright / Permissions *

Pictures are copyright Nicole Bass.  Maps are mine.  

FTP sites: None

Message Board for artwork

The other Art Galleries

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